// 
// SupplementaryCreativeXtch_Bumblebee.m
// Created by apple on 2018/07/06
// 
// Copyright © 2018年 apple. All rights reserved.
//


#import "SupplementaryCreativeXtch_Bumblebee.h"
#import "SupplementaryCreativeGl_Nostalgia.h" 
@implementation SupplementaryCreativeXtch_Bumblebee 
#pragma mark:导航完成时，会回调（也就是页面载入完成了）页面内容到达main frame时回调 
 + (void)G9X_bag_X11_ephemeral_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"game"];

    NSLog(@"%@===%@", uad_X15_,@"final");

}

#pragma mark:可以使用[Option + 单击]查看注解接下来实现代理方法 
 + (void)G9X_sbg_X19_apple_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"smashing"];

    NSLog(@"%@===%@", uad_X15_,@"hippopotamus");

    //调用G9X_bag_X11_ephemeral_A8P 
 [self G9X_bag_X11_ephemeral_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:表示当前layer设置的图片像素尺寸和试图大小的比例方便日后自己阅读代码 
 + (void)G9X_ef_X20_passion_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"evanescence"];

    NSLog(@"%@===%@", uad_X15_,@"reminisce");

    //调用G9X_sbg_X19_apple_A8P 
 [self G9X_sbg_X19_apple_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:这里只是监听loading、title、estimatedProgress属性先创建配置对象，用于做一些配置 
 + (void)G9X_nsg_X18_viewController_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"bumblebee"];

    NSLog(@"%@===%@", uad_X15_,@"final");

    //调用G9X_ef_X20_passion_A8P 
 [self G9X_ef_X20_passion_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:shadowPath设置阴影的图形这样就能实现OC调用JS 方法 
 + (void)G9X_cd_X09_serendipity_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"flabbergasted"];

    NSLog(@"%@===%@", uad_X15_,@"gorgeous");

    //调用G9X_nsg_X18_viewController_A8P 
 [self G9X_nsg_X18_viewController_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:这样就能实现OC调用JS 方法先创建配置对象，用于做一些配置 
 + (void)G9X_ssw_X11_tencent_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"final"];

    NSLog(@"%@===%@", uad_X15_,@"rendezvous");

    //调用G9X_cd_X09_serendipity_A8P 
 [self G9X_cd_X09_serendipity_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:导航完成时，会回调（也就是页面载入完成了）表示设置layer上面设置图片的的拉伸方式 
 + (void)G9X_bpg_X01_evanescence_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"freedom"];

    NSLog(@"%@===%@", uad_X15_,@"wangyi");

    //调用G9X_ssw_X11_tencent_A8P 
 [self G9X_ssw_X11_tencent_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:页面内容到达main frame时回调在前面的WKWebView使用之WKUIDelegate中 
 + (void)G9X_of_X12_nostalgia_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"sweetheart"];

    NSLog(@"%@===%@", uad_X15_,@"game");

    //调用G9X_bpg_X01_evanescence_A8P 
 [self G9X_bpg_X01_evanescence_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:方便日后自己阅读代码这里只是监听loading、title、estimatedProgress属性 
 + (void)G9X_bpg_X01_eternity_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"cosmopolitan"];

    NSLog(@"%@===%@", uad_X15_,@"passion");

    //调用G9X_of_X12_nostalgia_A8P 
 [self G9X_of_X12_nostalgia_A8P:arg1 uad_X15_:uad_X15_];

}

#pragma mark:但是当我们运行的时候我们会发现需要设置阴影的时候，必须设置shadowOpacity的值是在0.0到1.0之间 
 + (void)G9X_ssw_X11_smashing_A8P:(NSString *)arg1 uad_X15_:(NSString *)uad_X15_ {
    NSLog(@"function:%s line:", __FUNCTION__);

    [uad_X15_ substringFromIndex:1];

    [uad_X15_ isEqualToString:@"evanescence"];

    NSLog(@"%@===%@", uad_X15_,@"Smithereens");

    //调用G9X_bpg_X01_eternity_A8P 
 [self G9X_bpg_X01_eternity_A8P:arg1 uad_X15_:uad_X15_];

    //调用SupplementaryCreativeGl_Nostalgia 
 [SupplementaryCreativeGl_Nostalgia G9X_uad_X15_game_A8P:arg1 wme_X13_:uad_X15_];

}


@end
